Built Different
VIBELAND is a concept for a 3D environment with spatial physics, WebSocket multiplayer, and AI integration. It is not yet playable.
Core Features
Spatial Collision System
Full 3D collision detection with floor height calculation, ceiling checks, wall boundaries, and stair interpolation. 32-step snapping for smooth traversal across the spiral staircase.
WebSocket Multiplayer
Planned real-time multiplayer on Rust/Axum WebSockets. Position updates at 10Hz, equipment broadcasting, spawn preferences, and teleportation. See other players move in real time.
Dynamic Building System
8 building types auto-assigned by project category. Each type has unique color themes, interior layouts, door styles, hologram colors, and agent configurations.
Equipment & Inventory
Equip items across 4 slots: head, primary hand, secondary hand, and back. Crown, FireCape, GodBook, and Blunt weapon models with visual rendering and particle effects.
AI Agent Integration
NORA (holographic AI guide) lives in the Command Center with 6 mood states. Voxel agents work in 3 role variants (Developer, Designer, Analyst). ORCHA fairy companion follows you everywhere.
Host & Guest Spaces
Every device owner gets a virtual space. Invite guests via secure tokens with 7-day expiry. Assign roles, set spawn points, configure themes, and control access for up to max capacity.